

Add on top a PvP mode, and you can see exactly why you can pay for an advantage.


So even though all loot is findable in the game, the tools needed to improve gear can be gained with money, and the more money someone drops, the more advantage they have over free payers, the definition of pay-to-win. Worse yet, many of these rewards, like Crests, are used to boost the quality of guaranteed drops, drops that are then used to power up your weapons. Here are some global times around the world to help you better figure out your region: Los. Not only is there an optional battle pass to take advantage of player FOMO, but there's also a secondary subscription that rewards more items, leaving plenty of opportunities to pay to gain rewards at a faster pace than playing for free. For most of the world, Diablo Immortal will launch on June 2 at 10:00 a.m. Of course, Diablo Immortal is free-to-play, with NetEase attached to the title, so it was always a given the game's monetization would be awful, and sure enough, it is. Oh, and if you think that's bad, the PC versions clocks in at 24GB. Luckily the game downloads as you play, so you don't have to wait to jump in, but you'll still the need the room, so make sure you've cleared at least 2.4GB of disk space, and if you'd like to fit everything, then you'll need more than 10GB. The primary download is broken up into five initial segments for Westmarch, and it will take some time to fully install everything. One thing to keep in mind is that Diablo Immortal is an incredibly large game.
